Sunday, November 27, 2005

You've Watched the War, Now Play the Game

You've watched the war, now play the game
By Philip Sherwell in Washington
(Filed: 27/11/2005)

The United States-led invasion of Iraq may not have been quite the
"cakewalk" predicted by some, but now it has been made into a board game
and released on the American market just in time for Christmas.

Battle to Baghdad: The Fight For Freedom, which was dreamt up in his
shower by Rick Medina, a construction contractor from Oregon, has
aroused predictable controversy - praised by some Iraq veterans for its
accuracy; criticised by others for capitalising on war.

In the game of dice and cards, the victor is the first to make it to the
Iraqi capital without losing all his or her soldiers. And just like US
military commanders and their political masters, players encounter some
painful and unexpected hazards on their dangerous journey through the
desert.

Based on events that actually occurred during and after the invasion,
cards drawn by the players determine whether they gain or lose troops
from their initial 3,000-strong force on Iraq's borders.

"Captures!" declares one, rewarding the player with 300 extra men for
the ensnaring of Saddam Hussein.

"Deployment" announces the dispatch of another 200 men by the president.

"Disgrace", however, appears on a card of a female soldier holding an
Iraqi detainee on a leash. It reads: "Some soldiers are found guilty of
unlawful treatment and inhumane acts of violence towards Iraqi
prisoners. You lose 100 troops." And in another, a "beautiful young
woman" takes out 50 men in a suicide bombing.

Mr Medina, 33, works for his father's building company, but used to
invent games as a child and has now set up his own business Jiggi Games
after coming up with Battle to Baghdad.

Soldiers in the US Marines' recruitment office in his hometown of
Klamath Falls gave the game good reviews when he showed them a pilot
version. "The attention to detail is accurate. I don't think it takes a
particular side and I think people will learn from it," a corporal who
served in Iraq told the Sunday Telegraph.

Mr Medina and his wife Michele, an assistant youth pastor at their local
church, have received a mixture of condemnation and congratulations
since the game went on sale on-line recently.

One e-mail read: "I am simply appalled that anyone would create a 'game'
of this horrific war that continues to take from us our youth on a daily
basis. This is no way to memorialise the atrocities we witness daily on
TV. There should be a boycott of this 'game'."

Another said: "This is the height of American capitalist arrogance. A
company can produce a board game so that our children can trivialise and
misinterpret the destruction of a nation, the corruption of our nation,
the slaughter of humans, American and Iraqi." And a serving marine
sergeant wrote: "Are you people completely insane? Have you no common
sense at all? You think this is some sort of ******* joke!? You disgust me."

The Medinas have written back to their critics, denying the game
sensationalises events. "The cards in Battle to Baghdad were designed to
show the truth. We do not wish our soldiers to be at war nor do we in
any way wish to make fun of or belittle this conflict. We pray for them
daily and will continue to do so."

Strangely, given the sensitivity of the subject matter, Mr Medina admits
that he never imagined the game would arouse such strong emotions.
Although most of the flak has come from the anti-war lobby, he himself
also opposes the US presence in Iraq and even slipped in the one playing
card not based on a real event. Entitled "Oily Deals", it gives the
players an extra 200 men for the US striking an oil deal with Middle
East allies.

Mr Medina is undeterred by the criticism. "It had never crossed my mind
that people would object. Iraq is on the television, in the media and
part of our lives," he said.

"As an American, I was raised to believe that we should have ideas and
try to make money out of them. That's the American way."

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